The book also contains the following additional features: discussion of hardware and software components of graphics systems, as well as various applications exploration of algorithms for creating and manipulating graphics displays, and techniques for implementing the algorithms use of programming examples written in C to demonstrate the implementation and application of graphics algorithms and exploration of GL, PHIGS, PHIGS+, GKS, and other graphics libraries. ![]() Assuming the reader has no prior familiarity with computer graphics, the authors present basic principles for design, use, and understanding of computer graphics systems.
0 Comments
Leave a Reply. |